We had the privilege of sitting down with Sator Tasha, The Empyrean Reaper, for an interview on the history of Eternal Conflict: Angels & Demons. Let’s travel back in time to when our beloved Eternal Conflict was released to the public on March 2, 2015.
I’m not sure if you firstborns remember but EC was located on a sim called Helcaraxe Isle. The building was a simple garage in the backyard of the Sators’ personal home. Today, two years later, EC is located on not one, but two amazing sims which are decorated in the theme of Hell and Heaven together with a mutual area for both species to gather and work. Also, there were no professions or a backpack. There was only the Main HUD that you were given after being transcended or descended.
Back then, there were no system rules. However, when new demons and angels were being killed as soon as they were descended/transcended the Sators decided to enforce rules about not attacking on the EC sim., among other rules that were later added on.